*This content was translated by AI.
Valeo, a French global auto parts company, is leading the innovation of the future mobility market by integrating its extended reality (XR) game function into mass-produced cars for the first time in the world on Renault Korea's latest flagship model, "Filante." The achievement is drawing attention from the industry in that it is a practical implementation of software-oriented automotive (SDV) technology using existing hardware in the vehicle, beyond the addition of simple entertainment elements.
The XR game system introduced by Valeo features the use of sensors, cameras and computing devices already installed in the vehicle, and combines real-time road conditions and surrounding environmental cognitive data with virtual game play to provide an immersive experience to passengers. By synchronizing the vehicle's actual movement and virtual feedback in real time, the system has secured a unique technological advantage that dramatically reduces motion sickness that occurred when watching simple videos or using games.
The technology was first unveiled at SXSW in 2024 under the concept of "Valeo Racer," and succeeded in applying mass-produced cars within a short period of less than a year after the prototype was announced, proving Valeo's rapid R&D and commercialization capabilities. Marc Vrecko, CEO of Valeo Smart Systems, said the project is a new definition of the concept of in-vehicle interaction through cognitive technology, software integration, and experience design, emphasizing close engineering cooperation with Renault Korea.
Nicolas Paris, CEO of Renault Korea, also revealed that Philante is a model that symbolizes the convergence of emotional design, digital experience and cutting-edge technology, explaining that the installation of the XR function is an example of the partnership's ability to quickly introduce innovative concepts into the mass production environment. In particular, Philante is a model developed and manufactured in Korea that plays a key role in Renault Group's high value-added market localization strategy, and through the application of XR technology, it was recorded as the first mass production case worldwide to embed the function from the time the factory was shipped.
In terms of technology, this mass production application is considered to maximize the utility of SDV architecture in that it has expanded its functionality only by software updates and optimization of existing recognition sensor sets without additional hardware expansion. This is becoming a model that guarantees cost-effective scalability and provides new value to users while maintaining vehicle safety and convenience standards.
Based on this achievement, Valeo is expected to further accelerate its strategy to evolve cars into an updateable digital platform rather than just a means of transportation. Engineering competitiveness secured at the interface of sensor fusion, real-time data processing, and cockpit interaction technology is expected to further solidify its position in the global finished car market in the future, and the XR gaming features on Philante set a new standard for futuristic cars that combine digital cockpit and user-centric design.
As a result, this announcement marked a milestone in how close cooperation between global parts makers and automakers can accelerate the commercialization of innovative technologies, and once again confirmed the global spread of advanced mobility technologies based on the Korean market. Valeo and Renault Korea plan to continue to transform the paradigm of in-vehicle entertainment by continuing technological innovation centered on connectivity and digital user experience.
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*This content was translated by AI.



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